UnrealScript is the script language provided by Unreal Engine. It allows you to move your characters and cameras, play animation and special effects, even draw HUD. A UDK user only need a text editor to code in UnrealScript. When you start UDK, it will check if UnrealScript code has been modified. When you finish coding and want to test it, you can just restart UDK to recompile UnrealScript. This note will show you how to code with this simple approach.
Once you finish installing UDK, you can find UnrealScript files in the "Development\Src\UTGame\Classes" folder. Open "UTCheatManager.uc" with your text editor, and insert the following code snippet into the end of the file:
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Writing Scripts
Once you finish installing UDK, you can find UnrealScript files in the "Development\Src\UTGame\Classes" folder. Open "UTCheatManager.uc" with your text editor, and insert the following code snippet into the end of the file:
exec function SetGroundSpeed(float NewSpeed)
{
Pawn.GroundSpeed = NewSpeed;
}